Japan video makers, gamers explore virtual reality for adults

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Virtual reality in the adult film industry
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Virtual reality in the adult film industry
Director Taro Kambe directs as he watches acting with VR headset during a rehearsal for ROCKET's 3D virtual reality adult film at the company's studio in Tokyo, Japan, July 31, 2017. REUTERS/Toru Hanai 
Director Taro Kambe (R) directs actress Yuri Oshikawa and an actor during a rehearsal for ROCKET's 3D virtual reality adult film at the company's studio in Tokyo, Japan, July 31, 2017. REUTERS/Toru Hanai
Adult video actress Yuri Oshikawa checks her script as another actor sits behind a camera during a rehearsal for ROCKET's 3D virtual reality adult film at the company's studio in Tokyo, Japan, July 31, 2017. REUTERS/Kim Kyung-Hoon 
A Virtual Reality gamer lies on the floor after he demonstrated VR JCC's virtual reality adult game "Let's Play with Nanai!" using a VR headset and a sex doll at the company's SOHO office in Tokyo, Japan, June 13, 2017. REUTERS/Kim Kyung-Hoon 
Motion capture actress Yumi Ueno wears a motion capture suit as she performs for adult game company Illusion's virtual reality production at a motion capture studio in Tokyo, Japan, July 25, 2017. REUTERS/Toru Hanai 
A Virtual Reality gamer reacts as he demonstrates VR JCC's virtual reality adult game "Let's Play with Nanai!" with VR headset at the company's SOHO office in Tokyo, Japan, June 13, 2017. REUTERS/Kim Kyung-Hoon 
A virtual reality gamer lies on the floor as he demonstrates VR JCC's virtual reality adult game "Let's Play with Nanai!" using a VR headset and a sex doll at the company's SOHO office in Tokyo, Japan, June 13, 2017. REUTERS/Kim Kyung-Hoon 
Motion capture actress Yumi Ueno wearing a motion capture suit performs for adult game company Illusion's virtual reality production at a motion capture studio in Tokyo, Japan, July 25, 2017. REUTERS/Toru Hanai 
Roba, programmer of VR JCC which developed virtual reality adult game "Let's Play with Nanai!", wears VR headset while he demonstrates the game at his SOHO office in Tokyo, Japan, June 13, 2017. REUTERS/Toru Hanai 
A monitor shows animated data as motion capture actress Yumi Ueno wearing a motion capture suit performs for adult game company Illusion's virtual reality production at a motion capture studio in Tokyo, Japan, July 25, 2017. REUTERS/Toru Hanai 
Reo Kaminaga hugs a virtual reality adult game character using a VR headset and controllers during an interview with Reuters at his house in Tokyo, Japan, August 6, 2017. REUTERS/Toru Hanai 
A monitor shows adult video actress Yuri Oshikawa performing during a rehearsal for ROCKET's 3D virtual reality adult film at the company's studio in Tokyo, Japan, July 31, 2017. REUTERS/Kim Kyung-Hoon S
Roba, programmer of VR JCC which developed virtual reality adult game "Let's Play with Nanai!", works at his SOHO office in Tokyo, Japan, June 13, 2017. REUTERS/Toru Hanai 
Reo Kaminaga plays a virtual reality adult game during an interview with Reuters at his house in Tokyo, Japan, August 6, 2017. REUTERS/Toru Hanai 
A staff member of adult game developer Illusion lies on the floor to look up a skirt of a virtual reality game character during a demonstration of the game "VR Kanojo" at their office in Yokohama, Japan, June 20, 2017. REUTERS/Kim Kyung-Hoon 
Adult video actress Yuri Oshikawa performs a kiss scene in front of a FutureLeap's 3D virtual reality camera, equipped with a human ear-shaped mic, during a rehearsal for ROCKET's 3D VR adult film at the company's studio in Tokyo, Japan, July 31, 2017. REUTERS/Kim Kyung-Hoon 
Director Taro Kambe directs as he watches acting with VR headset during a rehearsal for ROCKET's 3D virtual reality adult film at the company's studio in Tokyo, Japan, July 31, 2017. REUTERS/Kim Kyung-Hoon 
VR headset lies on the director's seat during a rehearsal for ROCKET's 3D virtual reality adult film at the company's studio in Tokyo, Japan, July 31, 2017. REUTERS/Kim Kyung-Hoon 
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TOKYO, Sept 23 (Reuters) - At a studio in the Japanese capital, director Taro Kambe peers into a black headset to check a scene from his first video to make use of virtual reality technology.

"I have directed hundreds of adult videos but it was my first virtual reality movie," said the 39-year-old.

Japan is the world’s second-biggest virtual reality market after the United States and the adult entertainment industry and gaming sector are turning to VR as a new way to distribute content.

Virtual romantic liaisons for men and women were on display at the Tokyo Game Show on Thursday.

Voltage, a developer which creates gaming apps aimed at women, showcased its virtual reality game "Wedding VR," in which players don a headset and tie the knot with an animated male character.

The company hopes to roll out the game in Japan’s ubiquitous game centers. Voltage had success last year with a game in which the seated player is approached by a handsome virtual man who reaches in, potentially for a kiss.

VR technology remains in its infancy, game developers say, citing its limitations, the approval process from VR set makers, and the small number of users who own VR equipment.

However, developers are looking to increase the immersiveness of virtual reality.

A user holding a controller from South Korea’s TEGway, for example, experiences the sensation of heat or cold.

While the company is initially introducing its technology into arcade machines, it could also be used in devices from VR hardware makers, TEGway Chief Executive Kevin Yi told Reuters.

Some analysts have said the adult entertainment industry has helped to drive adoption of new platforms, such as Super 8 film in the 1960s, and later VHS, DVD and early online videos.

"Many in the adult industry are pursuing VR content and believe it could revolutionize an industry that has been stagnant for many years," U.S. investment bank Piper Jaffray said in a 2015 report. (Reporting by Kyung Hoon Kim and Sam Nussey; Editing by Darren Schuettler and Clarence Fernandez)

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