Latest Sports Scores

Scoreboard

  • ALL
  • NBA
  • MLB
  • NHL
  • NBA
  • 5/27 8:30 PM EDT
    BOS0
    CLE0
  • NHL
  • MLB
  • Final
    Oak2
    NYY3
  • Final
    Tex1
    Tor3
  • Final
    LAA5
    Mia2
  • 5/27 2:10 PM EDT
    Det0
    CWS0
  • Final
    TB3
    Min5
  • Final
    Sea0
    Bos6
  • Final
    SD0
    Was3
  • Final
    Cin3
    Phi4
  • Final
    KC5
    Cle2
  • Final
    Ari1
    Mil6
  • Live
    Bal0
    Hou2
  • Live
    ChC0
    LAD0
  • Live
    NYM2
    Pit2
  • 5/27 9:10 PM EDT
    StL
    Col
  • 5/27 10:05 PM EDT
    Atl
    SF
  • Final
    Det0
    CWS3
  • Live
    Det2
    CWS0

Japan's 'Superhuman' athletes mix legends with high tech

16 PHOTOS
Japan's superhuman athletes
See Gallery
Japan's superhuman athletes
Junpei Sasaki, a singer and "HADO" player, poses for a photograph in Tokyo, Japan, March 18, 2017. In "HADO", players in head-mounted augmented-reality displays and armband sensors dodge waves of light as they fire energy balls at each other in a virtual arena. "Sometimes I can feel the sensation of the energy ball leaving my hand when I play HADO. It makes playing the sport really exciting," Sasaki said. REUTERS/Kim Kyung-Hoon 
Isao Uebayashi, 38, a sports science researcher and an inventor of "Slide Lift" sport, poses in a motor-assisted wheelchair in Tokyo, Japan, April 13, 2017. Equipped with special wheels, the motor-assisted wheelchair can be moved by "Slide Lift" racers in any direction, including in racing car-like drifts.�Technology can improve and supplement human ability," said Uebayashi. "Anyone can do 'drift racing' with this wheelchair." REUTERS/Kim Kyung-Hoon 
Piyohina, Junpei Sasaki, Rimiko Sakihama (L-R), members of HADO team "Slamdiva", pose for a photograph wearing head-mount displays and armband sensors in Tokyo, Japan, March 18, 2017. In "HADO", players in head-mounted augmented-reality displays and armband sensors dodge waves of light as they fire energy balls at each other in a virtual arena. REUTERS/Kim Kyung-Hoon 
Isao Uebayashi, 38, a sports science researcher and an inventor of "Slide Lift" sport, demonstrates with a motor-assisted wheelchair in Tokyo, Japan, April 9, 2017. Equipped with special wheels, the motor-assisted wheelchair can be moved by "Slide Lift" racers in any direction, including in racing car-like drifts.�Technology can improve and supplement human ability," said Uebayashi. "Anyone can do 'drift racing' with this wheelchair." REUTERS/Kim Kyung-Hoon 
Kosuke Sato, 25, a Ph.D. student in human informatics and an inventor of "Carry Otto", demonstrates in Tokyo, Japan, April 13, 2017. Sato said he wanted to create a sport anyone could enjoy regardless of age, gender or disability. "Carry Otto" is a motorised wheel device with reins that pull a rider seated on a dolly. Riders race each other. REUTERS/Kim Kyung-Hoon 
Noriya Kazami, 25, a cartoonist and an inventor of "Rock Hand Battle" sport, poses for a photograph wearing a mask and a "rock hand", in Tokyo, Japan, April 13, 2017. In "Rock Hand Battle" each player wears an oversized arm and tries to knock off small rocks attached to an opponent's "rock hand". Kazami said she took inspiration from the legend of Mitsuishi (Three Rocks) and the Demon's Handprint. She also created a comic book series based on the legend, in which a devil was tied to rocks and made to stop harassing the local people. The devil left a handprint on one of the rocks, making a "rock hand". REUTERS/Kim Kyung-Hoon 
Piyohina, an Internet idol and singer of animation songs, poses wearing a head-mount display and an armband sensor for playing "HADO" in Tokyo, Japan, March 18, 2017. In "HADO", players in head-mounted augmented-reality displays and armband sensors dodge waves of light as they fire energy balls at each other in a virtual arena. "When I play HADO, I always simulate in my head the best way to fire an energy ball," Piyohina said. REUTERS/Kim Kyung-Hoon
Ryoichi Ando (R), 27, a virtual-reality researcher and an inventor of "Bubble Jumper", competes with his opponent as they demonstrate the sport in Tokyo, Japan, April 13, 2017. Ando said he felt as if he were wearing the kind of augmented body suit found in science-fiction movies that boosts the wearer's strength. In "Bubble Jumper", players walking on stilts and wearing inflatable bubble protectors crash into each other like sumo wrestlers. REUTERS/Kim Kyung-Hoon 
Ryoichi Ando, 27, a virtual-reality researcher and an inventor of "Bubble Jumper" sport, wears an inflatable bubble protector as he poses during a demonstration in Tokyo, Japan, April 9, 2017. Ando said he felt as if he were wearing the kind of augmented body suit found in science-fiction movies that boosts the wearer's strength. In "Bubble Jumper", players walking on stilts and wearing inflatable bubble protectors crash into each other like sumo wrestlers. REUTERS/Kim Kyung-Hoon 
A passer-by looks at a "Hado Kart" player during the sport's demonstration, in Tokyo, Japan, March 18, 2017. In "HADO Kart", players in head-mounted augmented-reality displays and armband sensors dodge waves of light as they fire energy balls at each other by moving around with riding a Kart in a virtual arena. REUTERS/Kim Kyung-Hoon 
Tomohiro Hamamura, 25, who works in IT sales and is a "HADO Kart" player, poses for a photograph wearing a head-mount display and an armband sensor in Tokyo, Japan, March 18, 2017. In "HADO Kart", players in head-mounted augmented-reality displays and armband sensors dodge waves of light as they fire energy balls at each other by moving around with riding a Kart in a virtual arena. Hamamura said: "When I play this sport, I don't need to think seriously. I just feel the existence of another world which is different from my real world." REUTERS/Kim Kyung-Hoon 
Hirohiko Hayakawa, 26, a Ph.D. student in media design and an inventor of "ToriTori", poses as he controls a drone in front of a goal net as he demonstrates the sport in Tokyo, Japan, March 18, 2017. Players controlling the small drones score a point by putting them in the goal net and opponent controlling the big drone acquires a point by capturing the small drone. Hayakawa said: "The drone in the air is a part of the player's body and this sport integrating human and machine makes me experience the feeling of flying." He said he was inspired by the bird catchers ("tori tori" in Japanese) in Kenji Miyazawa's classic 1934 fantasy novel "Night on the Galactic Railroad". REUTERS/Kim Kyung-Hoon 
Members of Superhuman Sports Society pose with "rock hands" for "Rock Hand Battle" sport in Tokyo, Japan, April 9, 2017. In "Rock Hand Battle" each player wears an oversized arm and tries to knock off small rocks attached to an opponent's "rock hand". REUTERS/Kim Kyung-Hoon 
Isao Uebayashi, 38, a sports science researcher and an inventor of "Slide Lift", demonstrates with a motor-assisted wheelchair in Tokyo, Japan, April 13, 2017. Equipped with special wheels, the motor-assisted wheelchair can be moved by "Slide Lift" racers in any direction, including in racing car-like drifts.�Technology can improve and supplement human ability," said Uebayashi. "Anyone can do 'drift racing' with this wheelchair." REUTERS/Kim Kyung-Hoon 
Members of Superhuman Sports Society demonstrate "Rock Hand Battle" sport in Tokyo, Japan, April 13, 2017. In "Rock Hand Battle" each player wears an oversized arm and tries to knock off small rocks attached to an opponent's "rock hand". REUTERS/Kim Kyung-Hoon 
HIDE CAPTION
SHOW CAPTION
of
SEE ALL
BACK TO SLIDE

TOKYO (Reuters) - When it comes to culture and entertainment, Japan has a rich history spanning ancient legends and sport to popular comics and video games.

Now a new generation of inventors is drawing on this culture to create sports with a 21st-century twist -- helping players feel "superhuman" through technology or other special equipment.

The Superhuman Sports Society, a Tokyo-based group of researchers and game designers, has certified 12 new sports since its launch in 2015, including "HADO", or "wave motion" in English.

In "HADO", players in head-mounted augmented-reality displays and armband sensors dodge waves of light as they fire energy balls at each other in a virtual arena. The game is similar to the action seen in the "Dragon Ball" manga-animation franchise and "Street Fighter" video games.

Some games are low tech such as "Rock Hand Battle", in which each player wears an oversized arm and tries to knock off small rocks attached to an opponent's "rock hand".

Noriya Kazami, 25, a cartoonist and an inventor of "Rock Hand Battle" (above), said she took inspiration from the legend of Mitsuishi (Three Rocks) and the Demon's Handprint.

She also created a comic book series based on the legend, in which a devil was tied to rocks and made to stop harassing the local people. The devil left a handprint on one of the rocks, making a "rock hand".

We asked other players for their thoughts on playing "Superhuman Sports".

BUBBLE-WRAPPED SUMO

Ryoichi Ando, 27, a virtual-reality researcher and an inventor of "Bubble Jumper", said he felt as if he were wearing the kind of augmented body suit found in science-fiction movies that boosts the wearer's strength.

In "Bubble Jumper", players walking on stilts and wearing inflatable bubble protectors crash into each other like sumo wrestlers.

TOKYO DRIFT

"Technology can improve and supplement human ability," said Isao Uebayashi, 38, a sports science researcher and an inventor of "Slide Lift". "Anyone can do 'drift racing' with this wheelchair," he said.

Equipped with special wheels, the motor-assisted wheelchair can be moved by "Slide Lift" racers in any direction, including in racing car-like drifts.

IN ANOTHER WORLD

Tomohiro Hamamura, 25, who works in IT sales and is a "HADO Kart" player, said: "When I play this sport, I don't need to think seriously. I just feel the existence of another world which is different from my real world."

INTERNET IDOL

Piyohina, an Internet idol and singer of animation songs, said: "When I play HADO, I always simulate in my head the best way to fire an energy ball."

ENERGY SENSATION

Junpei Sasaki, a singer and "HADO" player, said: "Sometimes I can feel the sensation of the energy ball leaving my hand when I play HADO. It makes playing the sport really exciting."

UP IN THE AIR

Hirohiko Hayakawa, 26, a Ph.D. student in media design and an inventor of "ToriTori", said: "The drone in the air is a part of the player's body and this sport integrating human and machine makes me experience the feeling of flying." Hayakawa said he was inspired by the bird catchers ("tori tori" in Japanese) in Kenji Miyazawa's classic 1934 fantasy novel "Night on the Galactic Railroad".

TAKING THE REINS

Kosuke Sato, 25, a Ph.D. student in human informatics and an inventor of "Carry Otto", said he wanted to create a sport anyone could enjoy regardless of age, gender or disability. Carry Otto is a motorized wheel device with reins that pull a rider seated on a dolly. Riders race each other.

(Additional reporting by James Daniels; Editing by Chris Gallagher)

Read Full Story

Sign up for Breaking News by AOL to get the latest breaking news alerts and updates delivered straight to your inbox.

Subscribe to our other newsletters

Emails may offer personalized content or ads. Learn more. You may unsubscribe any time.