Hands-on with Leisure Suit Larry: Reloaded (GDC)
Unlike most games in the '80s and '90s, the Leisure Suit Larry series dared to be risqué. The creators didn't shy away from then-taboo content like sexual humor and nudity, which is one of the reasons we still remember the series so fondly today. The other reason, of course, is that many of the games were incredibly solid point-and-click adventure titles. And with a Kickstartered remake of the first game in the series coming soon, we couldn't pass up the opportunity to spend a little time with it at this year's GDC.
Upon first firing up Leisure Suit Larry: Reloaded, I was asked to verify my age. And in the series' typical playful fashion, it forced me to answer a series of trivia questions to prove I was old as I said I was. I ended up getting too many of them wrong, and the game immediately closed. Thankfully, I didn't repeat this same mistake when it was reopened.
The demo I received was brief, but it was more than enough time to get a feel for how it was coming along. It began in a location most LSL fans ought to know pretty well: the street in front of Lefty's Bar. A narrator introduced me to the one and only Larry, and from there it was time to explore. I clicked on pretty much everything in sight, and each time I was treated to a comedic description of some sort. Once I'd finished clicking to my heart's content, I headed into Lefty's.
It was at this point in the demo that Replay Games CEO Paul Trowe informed me that the puzzles of the original game have been revamped for the remake. Put another way, fans of the first won't be able to breeze their way through Reloaded without having to try.