The Crowfall team is ready to begin to flesh out what sets its game apart from all the other MMOs in the world. Today, it is said in a new blog post, marks a transition in the dissemination of information. To start the conversation, the article discusses the idea of persistent characters but destructible worlds. By this, players take part in a world's "season" that progresses through a cataclysmic end that ultimately destroys the world on which it has taken place.
Developers call this "The Hunger", a tiered series of events that might look something like this:
Continue reading more about Crowfall's ambitious ideas at MMORPG.com.