Yoshi's New Island Review

Since its début on the Super Nintendo in 1995, Yoshi's Island has garnered a following of devoted fans that few games will ever be able to match. It's colorful crayon-like art style was gorgeous, the sound track was a perfect blend of catchy and memorable, and the egg shooting mechanics brought much-needed spice to the platforming genre. Yoshi's Island pushed the Super Nintendo to its limits, and has definitely earned its place as a timeless classic.

Now, almost twenty years after its release, Yoshi's New Island seeks to return to its famed roots in the third installment of the series. It's time to pay another visit to the island of Yoshis to see what baby Mario and Luigi have been up to since their last adventure.

Taking place after the events of the first game, Yoshi's New Island begins its tale with the journey of the stork in charge of delivering the young Mario Bros to their parents. Our overworked stork makes the mistake of delivering the babies to the wrong house, and in a panic, he desperately tries to find the rightful parents. Amid the confusion, the koopa wizard, Kamek, makes his move and nabs baby Luigi while accidentally knocking baby Mario out of the sky towards egg island, second home of the loveable Yoshis.

Life isn't always sunny side up on Egg Island, however, as baby Bowser has seen fit to take over the place in order to turn it into the ultimate summer vacation home. Unable to pinpoint his castle's whereabouts, the Yoshis decide to once again help Mario find his brother via a relay system while they continue the search of the island for baby Bowser. It's not the most creative story ever told, but when you play a Yoshi's Island game, you do so for the game play and scenery.

As the series is known for its luscious visuals and creative art style, Yoshi's New Island adopts a gorgeous new look that feels like a painting come to life. The bright and cheerful colors are very inviting to the eyes, and the game makes excellent use of this new painting style, with objects like trees or grassy hills appearing to have paint globbed on and smeared around to give them texture similar to a Van Gogh painting. It really fleshes the island out and gives it plenty of variety, even with the 3D slider turned off...

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