The Fragile Economics of Grand Theft Auto Online

Updated

Official poster for Grand Theft Auto Online. Source: Rockstar Games.

Who says fake economies don't have real-world consequences? Grand Theft Auto Online creator Rockstar Games has cut the payout for repeating previously completed missions in half.


Talk about interesting timing. Parent company Take-Two Interactive is in the midst of paying out a "stimulus package" of 500,000 "GTA" dollars to players to compensate for technical glitches that crimped gameplay in the first few days of GTA Online's availability.

At the time, Take-Two said it would stage the stimulus, paying out just 250,000 at a time in order to "keep the current worldwide in-game economy balanced." Apparently, that wasn't enough. Cutting replay values is also key to keeping economic forces in check.

From Rockstar's explanation of the changes in replay rewards:

Please remember that we are continuing to regularly balance the dynamic in-game economy and whenever we discover that there are unintended loopholes that some players are exploiting to grind cash or RP, you can expect that we will be adjusting or closing them.

Anyone else see the irony of Take-Two cracking down on thieves in a game that rewards stealing? Regardless, the changes reflect just how immensely popular GTA V has become, even if Take-Two's stock price -- down a little more than 1% since the game's release -- doesn't reflect it.

Time Warner could have a hard time exciting hard-core games with tomorrow's debut of its latest console hero, Batman: Arkham Origins. Too many of them are busy stealing cars.

Now it's your turn to weigh in. What do you think of GTA Online? Do you believe that Take-Two Interactive shares deserve to trade for a bigger premium? Leave a comment below to let us know what you think.

The real winners of the retail race
GTA V is selling like no other video game before it, rewarding those who've been fortunate enough to carry copies. Yet, the retail space is in the midst of the biggest paradigm shift since mail order took off at the turn of last century. Only those most forward-looking and capable companies will survive, and they'll handsomely reward those investors who understand the landscape. You can read about the 3 Companies Ready to Rule Retail in The Motley Fool's special report. Uncovering these top picks is free today; just click here to read more.

The article The Fragile Economics of Grand Theft Auto Online originally appeared on Fool.com.

Fool contributor Tim Beyers is a member of the Motley Fool Rule Breakers stock-picking team and the Motley Fool Supernova Odyssey I mission. He owned shares of Time Warner at the time of publication. Check out Tim's web home and portfolio holdings or connect with him on Google+, Tumblr, or Twitter, where he goes by @milehighfool. You can also get his insights delivered directly to your RSS reader.The Motley Fool recommends Take-Two Interactive. Try any of our Foolish newsletter services free for 30 days. We Fools may not all hold the same opinions, but we all believe that considering a diverse range of insights makes us better investors. The Motley Fool has a disclosure policy.

Copyright © 1995 - 2013 The Motley Fool, LLC. All rights reserved. The Motley Fool has a disclosure policy.

Advertisement