Study Claims Video Game Industry Leads Retail Enforcement Of Age Restrictions

Updated



So, yeah. The Federal Trade Commission conducted a study under which they claim to have come to the conclusion that retailers of video games are not only the strictest, but are also the most effective "among entertainment retailers" in enforcing age rating policies.

Hmmm... that part may be true. I mean, I'm sure it's harder for a twelve-year old to get an M-rated game at a proper video game store than it is at a large, national chain department store but, once we get past that point, the whole story goes pear-shaped. I'm going to have to call shenanigans.

The alleged results of this alleged study claim that video game retailers allegedly put the kibosh on 87% of all alleged attempted purchases of M-rated games by children under the age of seventeen, which is a record for the video game industry and surpasses that of every other facet of the entertainment industry including movie theaters, DVD rental and sales, and music with parental-advisory labels.

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