Elder Scrolls Online Previews: The Way of Progress

Updated

Leveling up your character and building him or her through a game is one of the most important elements in MMOs. It's what ties us to the world, more than anything. Elder Scrolls Online has fused the best possible systems from both MMOs and the Elder Scrolls RPGs to make progression fun and interesting. I will do my best to break down how you will want to spend your points. There are respecs and morphs available to make decisions important. The system is open and makes for some of the best character progression in an MMO I have seen in a long time.

Magicka, Health, Stamina

The classic Elder Scrolls line up is available to you right away. Deciding what to put these points into is critical as every character will grow differently. Remember that every character can use magic so having some Magicka helps a lot. Stamina is all about your combat moves especially the dodge mechanic which allows you to move away from attacks and spells. You can never go wrong with health either, as it's how you stay alive. Finding the balance between these three attributes is going to be a tough one.

Class, Weapon, Armor

This is where you start to break out the specs of your character. The classes break down as: Dragon Knight, Templar, Sorcerer, or Nightblade. Please remember the classes do not necessarily define how you play your character. Just look at them as a set of skills and figure out how you want them to play into your overall build. They do fit certain roles, but in a very general sense. As Paul Sage said, the game's goal is not to take away the trinity, but to make it flexible. That begin said, the Dragon Knight is the fighter style class, the Templar has some healing, the Sorcerer is about magic, and we have not seen the Nightblade, but you get the idea.

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