League of Legends | Patch 3.03 Video Preview and Patch Notes Released
Riot Games has added a lot to their game with the new 3.03 Patch. They have various fixes and smart pings along with some changes to some of the Champions. Not only that, but League of Legends is now available to try on Mac with the release of an Open Beta for users who use the Mac OS.
Here are the Patch Notes for the various things that have been changed within the game:
Items
Warmog's Armor
Passive Health Regen reduced to 1% of maximum Health per 5 seconds from 1.5%
Bilgewater Cutlass
These changes make Bilgewater Cutlass a better early pickup for champions who want to utilize its UNIQUE Active.
Recipe Changed: Long Sword + Vampiric Scepter + 200 gold = 1400 gold
Attack Damage reduced to 25 from 40
Life Steal increased to 12% from 10%
UNIQUE Active damage decreased to 100 from 150
UNIQUE Active slow reduced to 25% from 30%
UNIQUE Active range increased to 500 from 400
UNIQUE Active cooldown increased to 90 seconds from 60 seconds
Blade of the Ruined King
These changes make Blade of the Ruined King a more universally useful item for Attack Damage champions and allow it to better fulfill its role in their arsenal as an item to combat high Health targets.
Recipe Changed: Dagger + Dagger + Bilgewater Cutlass + 650 gold = 2850 gold
Attack Damage reduced to 30 from 45
Now grants 40% Attack Speed
Life Steal increased to 15% from 10%
UNIQUE Passive adjusted to "Deals 5% of the target's current Health in bonus physical damage (max 90 damage vs. monsters and minions) on hit"
UNIQUE Active changed to "Deals 15% of target champion's maximum Health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown)"
UNIQUE Active range increased to 500 from 400
Spirit of the Elder Lizard
Incinerate damage reduced to 14-50 over 3 seconds from 15-66
Game UI
Players can now access 4 new pings in game through a radial menu
"Enemy Missing", "On My Way", "Danger", and "Assist Me"
Fixed a bug in which the tooltip for the item shop button would remain over the item shop once it opened
Spectator Mode
In Spectator Mode, the ping button on the minimap has been removed
Co-op vs AI
Retreat behavior on bots in Dominion Co-op vs AI has been improved
General
We made a bunch of quality of life improvements to passive on-attack effects so they're no longer consumed when attacking wards
Nami: Tidecaller's Blessing is no longer consumed when attacking wards
Thresh: Death Sentence is no longer consumed when attacking wards
Statikk Shiv: Passive is no longer consumed when attacking wards
Sheen: Spellblade is no longer consumed when attacking wards
Trinity Force: Spellblade is no longer consumed when attacking wards
Lichbane: Spellblade is no longer consumed when attacking wards
Iceborn Gauntlet: Spellblade is no longer consumed when attacking wards
Cursors in colorblind mode have been updated
All red cursors have been recolored to orange
The spellcasting cursor has been recolored to a lighter shade of blue
LeaverBuster has been improved to account for client-related issues
Fixed an issue that would cause some particles to be invisible for the duration of the match (ex: Nidalee spears, Dr. Mundo cleavers, Lux's Lucent Singularity)
Fixed an issue that would cause some spells to go on cooldown without casting when the target entered fog of war
Health bars will now display thicker black lines for every 1000 health
Enabling HUD animations now animates health and resource bars on the HUD.
The death screen has been upgraded: Enemy and allied particles and champions will now retain light coloration while your champion is dead.
If you're looking for the changes for the Champions, check out the rest of Riot's Patch Notes here: http://na.leagueoflegends.com/board/showthread.php?t=3175129
http://www.youtube.com/watch?feature=player_embedded&v=yeH8HzGi3sc