Games.com's Best of 2012: Social Game of the Year
You Don't Know JackWhile Jellyvision Games perhaps had too intense a monetization strategy to start, this take on the iconic, irreverent trivia game was issued with nearly flawless execution. Hilarious, shameless and fourth wall-shattering writing, coupled with Cookie Masterson's masterful delivery and clever social hooks, no doubt helped. Not that Cookie gives a damn what we think.
The Grinns TaleMapleStory maker Nexon showed that it could craft a charming, challenging and engaging social game that wasn't another MapleStory port. This is an adventure comparable with the first Final Fantasy games, but with arguably more nuanced and delightful art and play styles. You'll want to bug friends not just for the rewards, but to invite them into the storybook world you're lost in.
SimCity SocialEA and Playfish beat Zynga to the punch in showing that a slightly more complex city-builder was possible on Facebook. With a quirky story arc, goofy characters and random events, the social sequel to the OG of the genre is one of the most lively city-building games on Facebook to date.
Robot RisingThis action RPG by Tencent Boston and Stomp Games wasn't just a glimpse of where social games might be headed in 2013, but a gorgeous technical achievement. Robot Rising scratches several itches for core gamers left wanting with the current stable of Facebook games. If slick, shiny visuals and punchy play hooks are the future of social games, then we're already there.
SongPopAgain, it's the simplest of concepts that make for the most ubiquitous--and at times most addictive--social games around. FreshPlanet's turn-based trivia game taps that universal sensation everyone experiences in remembering a catchy tune on command. But SongPop isn't just our best social game of 2012 because it's relatable. FreshPlanet condenses that concept into such a streamlined experience that makes it difficult not to get sucked in.
|Michael Fahey, Mobile/Social Editor||John Benyamine, Publisher||Kelly Karnetsky, Editor||Ludwig Kietzmann, Editor in Chief|
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