Grand Theft Auto: Vice City Behind The Scenes, Welcome To The Lab

Grand Theft Auto: Vice City
Grand Theft Auto: Vice City

Roughly 10 years ago, London's Design Museum nominated Rockstar Games for the annual design award, with the goal of recognizing the publisher's contributions with Grand Theft Auto: Vice City in 2002. To give people a better idea on how the game was created, the company installed interactive kiosks that covered such topics as motion capture, character sketches and animation. On that note, Rockstar just re-released this content to the public.

Click here to find info on the following:

Motion Capture: A rare video showing a cutscene between Kent Paul and Tommy Vercetti going from motion-capture through to 3D model wireframe to finished product.

Sketch Book: A progression of original character sketches through to final models and now-iconic illustrations of such folks as Lance Vance, Avery Carrington, Ken Rosenberg and more.


Tommy Moves: A set of clips showing the genesis of Tommy's animations whether jumping into a Comet sports car, dive kicking a biker off his chopper or running with a chainsaw.

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