Pokemon Black and White Version 2: Long in the tooth, but still has bite
In its 12th iteration, the series is undoubtedly long in the tooth after creator Game Freak developing on top of its core systems of battling and trading monsters for nearly 15 years. While Black and White 2 is (as you'd expect) not drastically different, it streamlines the experience and connects the community at large in more and better ways than ever before. But perhaps fans of the series don't come back for groundbreaking changes or revolutionary updates.
Maybe it's because Black and White 2 somehow mix things up in sticking to the same region, Unova, picking up where the story left off two years later. A decidedly more nuanced story than games of the past, it plays off the themes of its predecessor and gives multiple viewpoints their time in the limelight. But where Black and White tackled one of the ultimate questions lobbed at the Pokemon universe--why the hell are Pokemon captured, anyway?--this sequel sees yet another mad man selfishly trying to "draw out the potential" in Pokemon.
Maybe it's that, for as self-referent as the games are, Black and White 2 are just as easy to pick up as ever. Granted, that's mostly thanks to the largely inconsequential storyline endemic to all Pokemon games. That's also due to the fact that the core loop of battle, catch, battle, trade, battle, level up, battle some more etc. hasn't changed dramatically in years.
As jaded as this writer is to the Pokemon series after once calling himself a mega fan, he found himself thumbing the circle pad around in the tall grass, looking for the elusive Riolu for an hour and 30 minutes after midnight. (That was after I accidentally killed one, of course.) It's safe to say that the fire has been reignited, and this series most certainly still has bite.
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Are you going to pick up Black and White 2 on launch day? If so, which version will you choose? Sound off in the comments. Add Comment.