Why Hulk smash iOS and Android in Avengers Initiative? [Interview]
Priced at $6.99, Avengers Initiative is most certainly a premium-priced mobile game. And with Unity-developed, full 3D graphics and one-on-one melee combat through swiping furiously at the screen, it's also certainly inspired by gems like Infinity Blade. Upon first glance (and first play), the similarities are undeniable. But Moran can explain.
"Obviously, everything that's coming out, especially gesture-based games, are influenced by those titles. When Infinity Blade came out, it sort of opened up this whole new genre to play in and we've seen a lot of new takes on that," Moran tells us. "When we started work on this in June, we asked ourselves, 'Okay. What is Marvel's version of a gesture-based action game and how do we differentiate?'"
When Marvel decided to give a mobile game a go and sign on Wideload Games, the duo seemingly addressed that question early on. Their answer is threefold, according to Jefferson:
Wideload promises to have built the first pillar through play that has feedback to it, has feeling. When you swipe the screen, The Hulk follows suit in a dramatic, powerful punch that sends the camera shaking. Swipe in the same direction three times, and the green guy will lash out with a devastating combo attack ending in a ground pound or thunderclap. The second pillar?
"In this game we want multiple shades of green, if you will. If you are a more offensive character, or you're a more tactful player, we want to support that, but all within the true-to-character experience of being the Hulk," Moran tells us. "We found a way to change the gameplay and provide different paths and strategies."
Click here to download Avengers Initiative for $6.99 on iOS and here on Google Play Now >
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