FarmVille 2 Crafting Kitchen: Everything you need to know


As soon as you reach Level 5 in FarmVille 2, you'll be given the opportunity to start turning your crops into finished foods, like scones, cakes and drinks. This gives you yet another option for your crops, aside from selling them for straight profit or turning them into Animal Feed. There are currently a whopping nine pages of crafting recipes inside this kitchen, but many of the recipes are level-locked, encouraging continued play to unlock them. We're here with a look at these recipes, which come in the form of equations, so let's get started.


  • 2 Wheat + 2 Wheat

  • Sells for: 90 coins


  • 1 Flour + 3 Eggs

  • Sells for: 290 coins

Apple Scone

  • 6 Apples + 1 Batter

  • Sells for: 640 coins

Lemon Water

  • 2 Lemons + 1 Water

  • Sells for: 150 coins


  • 1 Lemon Water + 4 Lemons

  • Sells for: 350 coins

Strawberry Lemonade

  • 5 Strawberries + 1 Lemonade

  • Sells for: 630 coins

Tomato Paste

  • 4 Tomatoes + 4 Tomatoes

  • Sells for: 120 coins


  • 3 Water + 6 Onions

  • Sells for: 420 coins

Tomato Soup

  • 1 Tomato Paste + 1 Broth

  • Sells for: 700 coins

As you can see, each set of crafting recipes works as a trio, offering you some complex crafting projects as you'll need to create the ingredients that are then used in another recipe. These recipes become more valuable as you go along, however, so there's definitely some incentive to taking the time to crate them. Don't forget about the possibility that in-game quests could also ask you to craft these objects as well.

This is by no means a complete list of all of the crafting recipes available, but this guide will continue to grow in the future as we unlock more recipes to craft and sell. Stay tuned!

Check out the most recent news on crafting recipes here >

Check out our cheat guide for FarmVille 2 >

What do you think of FarmVille 2's almost immediate focus on crafting? Would you rather stick to just planting and harvesting crops for coins, or do you appreciate more complexity with how you can use your crops after they've been harvested? Sound off in the comments!