DragonCraft on iOS: Western role-playing strategy meets Eastern quirk
But ngmoco-owned, Brooklyn, New York-based FreeVerse doesn't want an Eastern mobile gaming invasion, it wants to marry the two worlds. The result of that vision is DragonCraft, a free-to-play, fantasy role-playing, strategy and Japanese-style monster-capture game all rolled into one app for Android and soon for iPhone and iPad. And the latter is exactly what FreeVerse president Ian Lynch Smith and VP Colin Lynch Smith excitedly showed off to us recently.
And boy, has a lot changed since then. DragonCraft now looks more and more like a Japanese monster-capture game while retaining its Western charm. "[DragonCraft] is sort of an evolution in that we're trying to bring some of those mechanics that are in the Japanese card playing games into a more Western theme that's more enjoyable for Western players," Ian confirms.
"We're at an early stage of our evolution where we've discovered these mechanics from Japan and these Zynga mechanics, and they work, people like them, but how do you turn it into the larger game experience that as gamers we really like," Colin questions rhetorically. "Blending those two things is the challenge and excitement for us."
Of course, players are still tasked with building out their own kingdom to protect like the isometric simulator games that have taken Facebook and mobile devices in the West by storm. On the flip side of that same coin, DragonCraft is designed to grow more social as players progress, something that can't be said of most games on Facebook and mobile. Features like live chat and weekly collaborative events are designed to drive social interaction.
If the two ideologies live in harmony within DragonCraft when it lands on iOS this August, FreeVerse could very well have its next franchise. "I would love for DragonCraft to become a franchise, but I think planning for that--you just make the best game you [can]," Colin says." In the short term I hope DragonCraft is a big hit and helps make us a destination for games. That's the goal. We're just trying to make cool games."
Do you expect FreeVerse's attempt to merge Japanese and Western-style free-to-play gaming to work out? Sound off in the comments. Add Comment.