Film Fatale: Lights, Camera, Madness: A review
On the surface, Film Fatale: Lights, Camera, Madness! is entirely unremarkable in just about every way. It's graphically bland, not very challenging, and almost criminally short. Yet it's also the most fun I've had with a hidden object game in a very long time. It's a classic example of the whole being greater than the sum of its parts - and it's a blast.
Back in the 1940s, one film director towered above all the rest: M.W. Vernon, a man of unparalleled vision and drive who built a movie studio on his own private island, where he intended to create his magnum opus. But plagued by infighting, financial troubles, injuries and even deaths, the project fell apart, leaving Vernon a broken man, driven to madness by his failure. The world slowly forgot about the mysterious studio, but now retired movie star Rita Ray has been kidnapped, and it's up to her daughter - that's you - to follow her to Vernon's island and bring her home!
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