Gardens of Time maker Playdom dug Triple Town enough to publish it

Updated
Triple Town Playdom
Triple Town Playdom

That's the mark of an impressive social game if we're ever seen one. Playdom, the Disney-owned social game developer known best for Gardens of Time, has announced that it will publish Spry Fox's Triple Town on Facebook starting next week. This essentially means that Playdom will provide the independent developer with promotional and marketing support to help Triple Town blow up.

"It's easy to identify a truly great game when you play one, and that was the experience the Playdom team had when we first played Spry Fox's Triple Town," Disney SVP of social games John Spinale wrote in a blog post announcing the deal. "If you've already played Triple Town, you probably know exactly what I'm talking about...the team at Spry Fox developed one of the most fun and addictive games we've played in a long time."

And he's pretty much right on the money. We here at Games.com seriously dig the game, and it's made the top 10 list for 2011 on a number of other websites. However, Spry Fox CEO David Edery is already quick to defend his studio's decision, given that it's sometimes frowned upon for indie game developers to join up with publishers.

"We want to create great original games. We do not wish to spend our time creating a massive company with a huge operational arm, with all the overhead that entails," Edery wrote in a blog post with a list of reasons behind the deal. "So, we will retain complete creative control of Triple Town on Facebook while Playdom takes care of the many important operational and marketing responsibilities that Spry Fox is not well positioned to manage." If all it comes down to is more players experiencing one of the best social games to hit Facebook and Google+ in 2011, then we wouldn't be too worried about it.

Are you excited to hear that you might soon have more friends to play Triple Town with? What do you think of the game thus far, and Playdom's decision to publish it? Sound off in the comments. Add Comment.

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