CityVille: Inventory changes mean you can hoard longer
That all has changed now, however, as Zynga has made a small, but incredibly helpful change to the way items are counted within your inventory. Now, instead of each individual item counting as one, the entire stack of that item now only takes up one space. For instance, let's say you have 15 bags of Cement in your inventory. Instead of those 15 bags counting as 15 points against your 2,000 item limit, they now only count as 1 point. That saves you 14 extra slots in your inventory, and the same can be said for any other duplicate item you currently own.
In my own case, with an inventory that was simply out of control, my inventory capacity went from around 1,980 items to just 291. That's a massive change, and if your game was affected similarly, this now removes a huge burden, as we won't have to waste time deleting items just so we can continue playing the game. Many may argue (myself included) that the entire concept of an inventory limit should be removed entirely, but for now, this is definitely a nice step in the right direction.
Were you the kind of player that had to constantly delete items in your inventory to make room for new quest or building materials? Sound off in the comments.