The idea of PlayStation Home was always an intriguing one: Rather than simply log into a service, go to a more literal destination to connect with your game friends. While Home has enjoyed 24 million users worldwide, Sony hasn't exactly capitalized on that healthy player base. Since its launch in 2008, the company has listened to feedback, and here we have the new Home, "a true social game platform," Sony says.
Now, wait a minute, we thought social games were reserved for social networks or at least connected to them. Well, consider this Sony ... redefining the term "social network." The new core of PlayStation Home is the aptly-named Hub, which serves as the main place for PS3 gamers to socialize in real time through their avatars.
This Hub also provides players with quests that span a number of new free-to-play games and community events through the Activity Board. The Hub, as its name implies, also connects players to the various districts of Home:
But what sounds most "social" to us are the several new free-to-play games strewn across the new Home. These new games are supported by microtransactions, much like the Facebook games you likely play daily. However, most of these games certainly cater more to the traditional gamer, and here's why:
The new focus for Sony's PlayStation Home is the games, according to PlayStation Home director Jack Buser. However, we're still hung up on this whole "social" thing. (And not only with Home, but with that PS Vita, too.) Whether Home will better connect players through its increased focus on games will be seen starting tomorrow. PlayStation Home launches on the PS3 on Nov. 3, but until then, tease yourself with this trailer.
What do you think of the new PlayStation Home? How about Sony's overall focus on social through both of its leading consoles? Sound off in the comments. Add Comment.