Supercell blows up on Facebook with real-time multiplayer Gunshine.net

Updated
Gunshine.net
Gunshine.net

Many seem to believe that hardcore or traditional gamers are waiting to be captivated on Facebook. Helinski, Finland based social game developer Supercell would be one of them. After five months of open beta testing, the company has formally released Gunshine.net to Facebook, an isometric, real-time multiplayer RPG (role-playing game) for the core gaming crowd.

The game already exists on the website of the same name, but this version is said to combine an open world and real-time combat with social features like hiring friends and team creation to take on daunting bosses. Gunshine.net takes place in a dystopian, sci-fi world where players do battle on an isometric map. Players arrive in a pristine island called Dreamwake, tasked with fighting off infected citizens and later uncover just what's going on here.

Ultimately, Supercell CEO Ilkka Paananen wants to prove that this type of social game can work successfully on Facebook. "We intend to get ahead of the curve and challenge the big guys," Paananen said in a release. "With Gunshine.net, we wanted to reach a niche group of gamers that enjoy playing a rich, MMO-style game in a sci-fi, dystopian setting, and we wanted to prove that this type of model works on Facebook. Our next step is to widen Supercell's reach by launching games that offer similar styles of rich game play, but with themes that have broader appeal."

Gunshine.net Intro
Gunshine.net Intro

Gunshine.net currently hosts 160,000 monthly players and 20,000 daily players, according to AppData. The game certainly looks impressive, with full 3D visuals, and a heavy focus on plot before getting to the multiplayer aspects. We've yet to see traditional-style games do well on Facebook aside from the few strategy game makers, but perhaps blowing up a few zombies in an RPG is just what the doctor ordered.

Click here to play Gunshine.net on Facebook Now >

Are you excited to jump into a new Facebook RPG? Do you think a game like this will do well on Facebook, or is the audience not there? Sound off in the comments. Add Comment.

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