Prepare for your arms to feel like jelly all week. As we patiently await the day when we can slice virtual fruit from the comfort of our Facebook, Halfbrick Studios has released the equally awesome Xbox version of its hit fruit-flaying mobile game, Fruit Ninja.
Titled simply "Fruit Ninja," the game is available now for the Xbox 360 Kinect for 800 Microsoft Points, or $10, in the Xbox Live Marketplace. The game features all the same modes of its mobile versions, meaning Classic, Arcade and Zen modes are all present and accounted for.
The latter two modes are timed affairs--the first of which has special fruit with super powers, while the other is a 90-second romp with no frills and no way to lose. Players can compare scores over Xbox Live, and whenever a friend bests one of your scores in either Classic or Arcade mode, you'll be sent a notification.
There are two new modes unique to Fruit Ninja for Kinect: a Challenge mode and a multiplayer component. We had an early look at Fruit Ninja Frenzy for Facebook at this year's E3, and are psyched to see how it takes advantage of the platform with its Bejeweled Blitz-like power-ups and competitive leaderboards. If anything, consider this a friendly reminder that you'll soon be able to slice fruit on screens that range from a mere four inches to those wider than you are tall. With all of this available training, you officially have no excuse to be anything less than a banana bushido blade.
[Source and Image Credit: Mashable]
Are you a Fruit Ninja fan ready to move on from strawberry slicing to coconut chopping (I could do this all day)? What other mobile or Facebook games do you think would translate well to motion gaming? Sound off in the comments. Add Comment.