Playmatic's Shadow Government social game will use real world news and data, says CEO Margaret Wallace
Shadow Government will allow players to build up, manage, and then destroy entire nations, virtually. With a set of simulation tools that have been designed to help test reactions to massive world-scale events, the game looks to offer a bit of educational content in addition to what may come across as an in-depth city-builder. While the game may sound violent, Playmatic's CEO Margaret Wallace claims that the game isn't really as "serious" as it may sound.
"It's not a 'serious game,' really, because we aim to design an entertainment experience. People can use Shadow Government to destroy their own little country, or to wreak havoc where they can."
To me, this sounds a heck of a lot like the original Sim City games, in that users could build their city, taking real world economics and the needs of their citizens into account, only to pillage everything with a tornado or earthquake, as examples. To a greater extent, it also sounds as though Playmatics might have been inspired by Jennifer Government: NationStates, which also gives players the power to completely form and run a self-created country by answering questions around what they would do given a certain political uproar or environmental crisis, as examples.
Of course, this is all speculation, as we've yet to see a final product come out of the Shadow Government idea, but it will be interesting to see how the developer balances what could become some nasty cultural and political disputes, should the game's focus on real-world events suddenly backfire.
What do you think of the idea of Shadow Government? Do you think you'd want to create a country bent on world-domination, or would you crush your enemies with a single blow? Sound off in the comments.