Faeries vs Darklings: A ridiculously good-looking Bejeweled clone
While FvD is certainly a wonderful game that serves the genre of match-three well, I simply cannot get past the fact that new Bejeweled rips are still being created by major studios. Puzzle Quest admittedly is a Bejeweled clone, but its story and role-playing game elements do enough to justify its existence. The most obvious differences between FvD and games like Bejeweled Blitz and Puzzle Quest are that FvD sessions don't run on a one minute timer and enemies don't have hit points. And that's about it.
Find more of our impressions after the break.
And this is where matching comes in. Over time, Faeries or Darklings (again, depending on your faction) will appear in an area to the left of your game board with specific numbers and colors of jewels next to them. You'll need to match these jewels in both the number and color called for in order to summon that helper so that it fend off the enemy above. In a way, you do have a timer, but instead it's between helpers rather than an overall timer. Successfully defend your end of the forest long enough and you'll be declared the winner.
And while one would imagine that the variety between bonuses and the ongoing battle above would all coalesce together for enjoyably complex gameplay, it actually becomes too confusing. Perhaps I'm just no good at puzzle games, but the enemies appear to move to too quickly toward my end of the forest. All the while, I'm at a loss to find that last set of three yellow jewels to set loose another helper. And if this is happening on the easy levels, I'd hate to even attempt those at medium difficulty. (Keep in mind, this is coming from the same guy who has yet to break 300,000 points in Bejeweled Blitz.)
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Have you tried Faeries vs Darklings yet? What are your thoughts on different takes on the same type of game? Speak up in the comments. Add Comment.