Germany's Wooga celebrates 10 million monthly active users
The achievement is especially impressive when you consider Wooga's users are spread over only three games -- puzzle game Bubble Island, educational mini-game collection Brain Buddies and farming sim Monster World. The company didn't buy their way into market prominence either -- in a post on the official Wooga blog, CEO Jen Begemen trumpeted the fact that only three percent of Woog'as users came directly from paid advertising.
The company currently employs 50 people from 12 countries and is looking to expand further. If they can keep up this pace of cheap user acquisition, I can't imagine they will have much trouble with that.