6 Multiplayer features in Call of Duty: Advanced Warfare
Call of Duty is hands down one of the most popular first-person shooters ever and obviously one of the highest grossing video game franchises of all time. But it's no secret that in recent times the series has fallen a bit flat. The game is great and the formula works, but after the release of Modern Warfare 3, fans started questioning, 'how many time are we going to buy the same game?'
That's when Sledgehammer Games challenged themselves to think out side of the box and into the future-- literally. Call of Duty Advanced Warfare is set in the year 2054 where advanced technology has transformed weaponry and altered the face of war.
We've seen a few mind blowing things in this trailer shown at E3 to think about and now with new details released about the multiplayer, even more.
Prima Games is here with 6 exciting new multiplayer features we can look forward to in Call of Duty: Advanced Warfare.
Exo Skeleton and Exo Abilities
If you paid any attention to the single-player reveal, you've had a chance to take a look at the Exo Skeleton, an in-game feature that blurs the lines between combat which is realistic and that which is fantasy. Also referred to as an Exo Suit, this device allows for something called Exo Movement, which includes Boost Jump, Boost Dodge, Boost Slide, Boost Dash and even Boost Slam.
The Boost Jump will act similar to the double jump that gamers became familiar with in Titanfall, while the Boost Dodge will affect horizontal movement (not unlike the Titan dash), allowing players to side-step attacks or emerge from cover to engage the enemy. The Boost Slam, on the other hand, actually works with the Boost Jump, allowing players to deliver a powerful melee attack to an unsuspecting adversary below.
As part of their Pick 13 Create-a-Class (more on that in a moment), gamers will also be able to choose from a list of Exo Abilities, some of which can be paired with various forms of Exo Movement. For example, if a player wants to temporarily float above the competition for a strategic advantage, they can use the Boost Jump to launch themselves into the air, then enable their Exo Hover to hold the position and rain fire down upon their foes.
While Exo Movement is available as a part of the Exo Skeleton and does not take up points from a player's Pick 13, Exo Abilities do. Besides Exo Hover, there is also Exo Cloak, Exo Shield, the Exo Trophy System and the Exo Launcher. Players will have to choose carefully when deciding which Exo Abilities to pair up with their Exo Skeleton.
Create-a-Class (Pick 13)
Taking a page out of the Pick 10 Create-a-Class from Black Ops II, Advanced Warfare will introduce the most customizable class creation to date. Players will start off with 13 points, and can choose to use them wherever they see fit. For those who are used to earning high Kill Streaks, they can load up a total of four, in turn leaving a few Attachments and Perks behind. If you're like us, however, you could go with only one Kill Streak, leaving lots of points left over for your Perks and Wildcards. The beauty of it all is that gamers are free to create the soldier that best suits them, rather than choose from a drop-down list of options on a generic load out screen.
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