5 things we want from Metal Gear Solid V: The Phantom Pain
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While Hideo Kojima and his production team are busy working on Metal Gear Solid V: The Phantom Pain
we have The Metal Gear Solid Legacy collection
to look forward to. The legacy collection is ideal for those who either wish to experience Metal Gear Solid from its roots to its current state or those who are simply just huge fans of the series and wish to own it all in one collection.
Once you own the legacy collection, the only thing left is Metal Gear Solid V: The Phantom Pain. We're still a long way away from owning the game, and we still don't even know all there is to know about it. As someone who holds the Metal Gear Solid series in high regard I decided to compile a list of some things I would like to see in Metal Gear Solid V: The Phatnom Pain. Be sure to leave a comment with some of your own suggestions.
After seeing how other games such as The Last of Us use crafting, I would like to see something similar implemented in Metal Gear Solid V. Considering the fact it's going to be more open this time around I would assume collecting resources will become a huge part of the game. With this in mind, I believe collecting crafting items would add to the open world experience as it would force you to fully explore every inch of the world in search for items to help you during the sneaking missions. I think it's much more rewarding to disperse a smoke bomb that you created yourself, than one you found ready made. Crafting will also make your supplies more limited, which will force gamers to make better decisions when approaching a situation.
Bring back the Cure menu.
Metal Gear Solid 3 is often referred to as the best game in the series, and I can understand why so many favor it. One of the great additions to Metal Gear Solid 3 was definitely the Cure mode, allowing players to nurse (Naked) Snake's injuries. It was one of those things that helped add to the feeling of self reliance in the game, along with the need to keep Snake fed. I think adding the Cure mode back to Metal Gear Solid V along with the crafting system would significantly add to the immersion of Big Boss being a well disciplined self-reliant spy.
Revamped Metal Gear Online.
While there were those who enjoyed Metal Gear Online, the majority hated it. I think the main issue with Metal Gear Online was its difficulty to master and Konami's annoying online requirements. With that being said, I believe Metal Gear Solid V presents the perfect opportunity for Kojima to present us with a fully revamped Metal Gear Online game that everybody will enjoy. Heck they could even one up Titanfall and include Metal Gears on the battlefield, and allow players to jump in and out at will. I see huge potential if they decide to do this.
For the rest of the things we want from Metal Gear Solid V, go to The Koalition >