Xbox One games can use Xbox Live cloud to triple performance

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Microsoft group program manager of Xbox Incubation and Prototyping, Jeff Henshaw, revealed that Xbox One games developers will be able to use the processing power of Xbox Live Cloud to enhance the graphics and physics in their games.

"[for every Xbox One] we're provisioning the CPU and storage equivalent of three Xbox Ones on the cloud," he explained."We're doing that flat out so that any game developer can assume that there's roughly three times the resources immediately available to their game, so they can build bigger, persistent levels that are more inclusive for players. They can do that out of the game."

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