2K and Firaxis Games Pilot Sid Meier's Ace Patrol™ onto iOS Today
2K and Firaxis Games Pilot Sid Meier's Ace Patrol™ onto iOS Today
Fans around the globe can become a WWI Ace as they take to the skies with the legendary designer's first strategic aerial combat game
Join the conversation on Twitter by using the hash tag #SidWantsYou
NEW YORK--(BUSINESS WIRE)-- 2K and Firaxis Games, the critically acclaimed studio responsible for the award-winning XCOM®: Enemy Unknown* and series, are excited to announce the launch of Sid Meier's Ace Patrol™today for iPhone and iPad.
From the legendary game designer himself,Sid Meier's Ace Patrol is a new mobile strategy game based on WWI air combat that allows players to relive history as they pilot the skies in defense of their base camp and allies. Challenging gamers to embrace their inner military aviator, Sid Meier's Ace Patrol invites players to lead a team of Aces through various campaigns across Europe as they simultaneously upgrade skills, improve aircraft, and much more.
"2K's critically acclaimed triple-A game design experience is being brought to bear on the burgeoning mobile market," said Christoph Hartmann, president of 2K. "Sid Meier is a gaming legend with a strong pedigree of groundbreaking strategy and simulation titles and his latest creation, Ace Patrol, sets a new watermark for mobile game design."
"Our teams at Firaxis Games have jumped at the opportunity to develop mobile titles, myself included," added Sid Meier, director of creative development for Firaxis and lead programmer on Ace Patrol. "Our passion for great game design is fueled by the opportunity to have such an enormous audience of mobile gamers experience high-quality strategy titles like Ace Patrol, Haunted Hollow and XCOM: Enemy Unknown for iOS."
Whether a Sid Meier enthusiast, dogfighter and/or WWI aficionado, players are sure to find Sid Meier's Ace Patrol a high-quality strategy game that is fun, innovative, and true to Firaxis' tactical core.
Key Features Include:
|Piloting a selection of 30 vintage and historical WWI aircrafts through more than 120 missions;|
|Building out a team of Aces that each offer a special skill set to expand gameplay options;|
|Upgrading and promoting the top fighter pilots throughout the course of the campaign;|
|Playing Turn-based Single-Player, Two-Player Hot-Pad or Asynchronous Multiplayer through Game Center.|
2K is a publishing label of Take-Two Interactive Software, Inc. (NAS: TTWO) .
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K, which publishes its titles under the 2K Games, 2K Sports and 2K Play brands. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today's most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K Czech, Cat Daddy Games and 2K China. 2K's stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid Meier'sCivilization series, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise**. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NAS: TTWO) . For more information, please visit www.2K.com.
**According to 2008 - 2013 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through March 2013.
All trademarks and copyrights contained herein are the property of their respective holders.
About Firaxis Games
Firaxis Games™ is one of the world's premier game development studios, and home of legendary designer Sid Meier. Firaxis has developed some of the most successful and award-winning computer and video games on the market today including: the award winning Sid Meier's Civilization® V for the PC, as well as the critically acclaimed expansion pack, Sid Meier's Civilization® V: Gods and Kings, Sid Meier's Civilization® Revolution™ for console, iPhone®, iPod touch®, iPad® and Nintendo DS, 2005 PC Game of the Year - Sid Meier's Civilization IV®, the expansions Civilization IV: Warlords®, Civilization IV: Beyond The Sword™, and Civilization IV: Colonization™, the blockbuster Sid Meier's Civilization® III series, Sid Meier's Pirates!® (PC, Xbox® and PSP® (PlayStation®Portable) system), Sid Meier's SimGolf™ and Sid Meier's Railroads!™. Firaxis legacy titles include the Sid Meier's Civil War Series!™ (Gettysburg!, Antietam!, and South Mountain), and the Sid Meier's Alpha Centauri® series. In 2005, Firaxis Games was acquired by Take-Two Interactive Software, Inc., joining its 2K publishing label. The company has just released XCOM®: Enemy Unknown for Windows PC, the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system to much critical acclaim.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2012, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
Jessica Lewinstein, 415-507-7519
Access Communications for 2K
Erik Robertson, 415-844-6266
Take-Two Interactive Software, Inc.
Alan Lewis, 646-536-2983
KEYWORDS: United States North America New York
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