Fetch Review: The official game of dog lovers everywhere.

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Are games art? Am I pretentious for asking that question? The answer, on both accounts, is yes. And while I'd much rather avoid the topic altogether, it can't really be helped with Fetch, a point-and-click adventure from Big Fish Games. It's currently part of a featured exhibit at the Museum of History and Industry (MOHAI), where people can get a glimpse into its development cycle and other behind-the-scenes goodness. Take that, Roger Ebert!
A spot in a museum isn't a one-way ticket to Good Gameville, however. That also requires solid gameplay and, in some cases, a captivating story. Fetch just so happens to have both of these things in spades. It also features a lot of dogs, which means it's probably the best game ever.

Are games art? Am I pretentious for asking that question? The answer, on both accounts, is yes. And while I'd much rather avoid the topic altogether, it can't really be helped with Fetch, a point-and-click adventure from Big Fish Games. It's currently part of a featured exhibit at the Museum of History and Industry (MOHAI), where people can get a glimpse into its development cycle and other behind-the-scenes goodness. Take that, Roger Ebert!

A spot in a museum isn't a one-way ticket to Good Gameville, however. That also requires solid gameplay and, in some cases, a captivating story. Fetch just so happens to have both of these things in spades. It also features a lot of dogs, which means it's probably the best game ever.



But don't start "aww"-ing just yet, dog lovers. Fetch tells the sad story of a young boy who loses his dog, Bear, to an evil company known as Embark Industries (I'm assuming that pun is intended). Embark markets itself as a pro-dog institution, but only to cloak its true intentions: stealing dogs left and right. There's a reason behind the company's actions – and it's actually pretty cute – but I'd rather not spoil it for you. Suffice to say, your dog has been kidnapped and you want it back.
In typical point-and-click fashion, you'll be tasked with solving a variety of puzzles in order to progress; some of them require items you discover in the environment, and others demand nothing more than your wits. These puzzles are easily one of Fetch's strongest aspects. They're not obtuse in the same way as many other point-and-click adventure games, but they aren't a cakewalk, either.



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