Why SimCity Social is 'social city building 2.0' on Facebook [Interview]
The number one social game on Facebook for what seemed like forever was industry leader Zynga's crown jewel, CityVille. But since the city simulator fell to second place--to a poker game of all things--the validity of Facebook's ever-popular city-builder genre is now in suspect. That's either brilliant or terrible timing on EA and Playfish's part, but depends entirely on the execution. According to Lake, there are two ways that SimCity Social will give the genre a version update, as it were.
Lake promises that the way in which players build their cities is more organic than in previous city-building games. By placing attractions and decorations in your city, more visitors become citizens. As your city's population grows, unfortunate events will begin to occur, like fires, crime and health scares, that only you can fix. Or not--it's entirely up to you, but you'll have to deal with the consequences.
SimCity Social players that prefer to be a benevolent mayor will earn rewards and content that's different from those those opt to run their city as a tyrannical mayor. For instance, evil mayors will earn buildings and decorations that show as much. In fact, the idea is for players to create a city that matches their personalities. The same goes for how players interact with their fellow mayors, a nod taken from EA's very own The Sims Social.
"With social city building 2.0, [we're] offering players a way to interact with their friends in a city-playing game in a way they never have before. The city will react and live full of life and soul as they've never seen." We'll just see about that when SimCity Social launches on Facebook in "a matter of weeks."
Are you excited about SimCity Social on Facebook? Do you expect this to revitalize city building on Facebook? Sound off in the comments. Add Comment.