Japanese PlayStation game tries out the 'freemium' model

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Any social gamer worth their Farmville farm is familiar with the 'freemium' distribution model, even if they're not familiar with the term. Put simply, it's when a game developer decides to give a game away for free to attract players, then make money by selling optional premium items to some small percentage of those players (free + premium = "freemium"). Now, the popular social gconcept is making its way from the world of social gaming and into downloadable console RPGs.

Kotaku has the details on Bokamatsu Revolution, a completely free RPG coming to the Japanese PS3's PlayStation Network on June 26. The free download will have about ten hours worth of dungeon-crawling content, according to assistant producer Luke Rideout, but players will be able to extend that experience with new items (selling for about $1 to $2) and additional scenarios and quests (selling for about $3.25 to $4.50).

Personally, we hope this model can catch on for console games as well as it has for social games. We'd gladly take a free version of Street Fighter IV subsidized by costume and character downloads, or a free version of Super Mario Galaxy where you pay for only the stars you collect, or a free version of Modern Warfare where only the rich players can afford to buy the best guns that can instantly kill the opposition.

Er, wait, scratch that last one.
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