FarmVille 5/17 official podcast: New mystery eggs, Co-Op missions and useful pet tricks
This week's FarmVille podcast has arrived, with discussion of hay bales, new Co-Op mission and -- the main reason we tune in -- a look at features that will be coming soon.
Since there haven't been many major league holidays lately, the new releases in FarmVille have been a little on the spare side, Based on this week's podcast, it seems like that won't change this week (Of course, you'll have to decide for yourself by listening to the podcast and checking out our cheat sheet below). Maybe the folks behind the scenes are hard at work on something big, like the Farmer's Market, the 7-Eleven promotion slated to start June 1 or the rumored Tree Mastery.
More Southwestern limited edition items:
- Adobe Mansion
- Cowboy Gnome
- Apaloosa horse
'Best Of' Mystery Box, 16 FV cash in the market
- Limited edition mystery box includes the White Stallion
Players took a recent poll about haybales -- Star-shaped bales won "by a landslide." Now there are five different colored hay bales in the Free gifts section of the game.
New Chickens & Mystery Eggs:
Three new types of mystery eggs and three new types of chicken to FarmVille, which cost 25 FV cash each.
- Rhode Island Red
- Scott's Gray
- Cornish Chickens
Related: See a list of new mystery egg prizes.
FarmVille decorating event, May 13-20: Win 1,000 Farm Cash
Submit photos of hay bale art for 1,000 Farm Cash and 1 million coins. Community will vote for the winners. For more details, visit this post.
Questions of the Week:
Will there be any new Co-Ops in the future?
FarmVille team is planning on adding more Co-Op missions in the future. No exact yet, but they're in the plans for the "coming weeks."
What happened to the podcast's Tip of the Week?
Replaced with user-submitted questions, and was cut to keep the podcast at a "reasonable length." If you want it back, leave a note.
How long does it take to implement a new feature in FarmVille?
Depends on the feature. Market items go through creative director -- can take anywhere from days to weeks. More complicated features take longer. "Simply brainstorming and getting ideas is a process within itself."
- Every building will soon become rotatable.
- Wild mustang feature returns, will need to be wrangled with help from neighbors
- Level 5 pet trick will be available soon -- it's breed specific and will be helpful around the farm
- New 'move' tool that will allow you to go into a 'decorator mode,' will also be able to delete items easier
- A new Tuscan theme released in the near future